Math

Having recently got into the wild world of `glsl` shaders, I wanted to experiment if I could get `glsl` shaders rendering in my `hugo` blog. It was surprisingly easier that I expected it to be. The …

{{< plotly-plot name="plot-fest" >}} \begin{align} \label{eq:one} \pdv{x}{y} + \Delta \end{align} The Eq.(\ref{eq:one}) is a test.